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Deadlock Update Buffs for Viscous Infernus and Ivy Essential Bug Fixes

**Deadlock Update: Power Upgrades for Infernus and Ivy, Nerfs for Seven and Viscous**Get ready for exciting changes in the latest Deadlock update! Infernus and Ivy are receiving significant buffs, while Seven and Viscous face some balance nerfs. Plus, enjoy a host of technical fixes and gameplay tweaks to enhance your experience. Don’t miss out on these game-changing updates!

Charly Heude 02/09/2024 09:46

Exciting news for Deadlock fans! A new update dropped last night, focusing on rebalancing several characters, especially Viscous (Myxo). Here’s a summary of what the Deadlock forums have to say.

Just four days after the last Deadlock patch, the new update released last night rebalances four characters with two buffs and two nerfs: Infernus, Ivy (Lyanne), Seven, and Viscous (Myxo). Infernus gets a buff to his Flaming Charge, Ivy’s Air Drop has been improved, and Seven receives a nerf to the damage of his ultimate (Magnetic Storm). As for Viscous, he gets a nerf to Sticky Fist and his weapon.

Besides character updates, Deadlock also received some technical fixes. The climbing speed and rope activation range have been increased, and an HTML exploit in the builds has been corrected.

Deadlock Patch Notes for September 1, 2024

We’ve translated the latest Deadlock patch notes from September 1 to make sure you have all the up-to-date information.

  • Infernus: Flaming Charge now offers 30% slow resistance.
  • Ivy: Air Drop cast time reduced from 2 seconds to 1.3 seconds.
  • Seven: Magnetic Storm – Damage increase from Spiritual Power reduced from 0.8 to 0.7.
  • Viscous: Base casting range of Sticky Fist reduced from 60m to 40m.
  • Viscous: Sticky Fist T2 damage reduced from +50 to +35.
  • Viscous: Base cooldown of Sticky Fist increased from 24 to 28 seconds.
  • Viscous: Sticky Fist now launches enemies lower into the air.
  • Viscous: Magazine capacity reduced from 24 to 20; Alternate Fire now requires 5 bullets.
  • Rope climbing speed increased from 11 to 13.
  • Rope activation range increased from 2.2m to 2.4m.
  • Fixed an HTML exploitation issue in builds.

Source: Deadlock Forums

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Written by the Insider:

Editorial manager at InsidePost.com, Charly has been working in Writing and SEO for about ten years. He enjoys staying at home and chatting with strangers about gaming, the latest music videos, anime, and esports. He’s always ready to create a guide on any game, from League of Legends to Call of Duty or GTA 6.

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