The issue of cheaters has always plagued Valve’s games, and it looks like it’s already seeping into Deadlock, well before its official release. Even in its testing phase, cheaters are already present in large numbers, disrupting players’ experiences.
In response, the developer of Deadlock has set up a dedicated Discord channel for testers. This channel allows players to submit videos of suspected cheating to be reviewed by the Valve team. This initiative is reminiscent of CS:GO’s Overwatch system, where community members are selected to review cheating reports.
For more on Deadlock, check out our comprehensive article on Deadlock or explore our new player guide to get prepared before the game’s release.
Valve’s Efforts to Combat Cheating in Deadlock
Valve has implemented an in-game reporting system that allows community reviewers to check if a player is using cheats. However, despite these measures, Deadlock risks an influx of cheaters from other Source 2 engine games like CS2, facilitating the importing of wallhacks and aimbots into the steampunk universe of New York.
Given that Deadlock is built around shooting mechanics where precision is crucial, the game is particularly vulnerable to cheaters. Aimbots and wallhacks fit perfectly into this type of gameplay, especially since these cheats are already abundant for Source 2-based games.
Due to the immediate availability of these cheats, the development time for hacks specifically for Deadlock has been significantly reduced. Adding to this is Valve’s anti-cheat system (VAC) and its mixed reputation, even after a major update, making the situation concerning for the future of the game.
While the exact impact of CS2 cheats on Deadlock is challenging to measure, the rapid appearance of cheaters in the game indicates that the problem is far from negligible. Valve appears determined to fight this plague as soon as possible, and we hope the new version of VAC will be an effective tool to eradicate cheaters from both CS2 and Deadlock.